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The Dabble scheme comprises mostly of the weakest weapons, lacking even bazookas and grenades. The most powerful weapon is the shotgun, which isn't available for the first several turns. Accordingly, the worms start off considerably weak, with only 35 points of health. Health crates are plentiful but weak, and health is nevertheless rendered useless at Sudden Death anyway, when worms are reduced to a single point. These elements lead to some interesting themes that result in a very unique scheme.

Dabble (Common version)